‘Money is Power’ - that was Rollo’s motto to live by before it came to a sudden end.
Those words couldn’t be truer when Rollo finds himself in a corporate-ruled dystopian world where corporations run rampant to line their own pockets. Find out how he navigates through the technologically advanced world with the help of a system and how he makes use of his advantages to survive in a cutthroat world where lives come cheap, all to come out on top.
One thing was clear in this new world: the poor were exploited while the wealthy thrived. The path to riches may be a vicious cycle, where you must keep spending more to protect yourself and the wealth you have attained until you reach the apex. What kind of impact will Rollo have on the world around him along the way?
***
Corpo Age is a Sci-Fi progression LitRPG that takes place in a cyberpunk world about how the MC will live in the new world he found himself in.
You can expect:
- Stealth Focused MC
- Cybernetic Enhancements
- System upgrades/Level-ups
- Building up a Business
- Progression in both Personal Power and Wealth
Release Schedule:
For the first month; two chapters a day for the first week, then one chapter a day for the other three weeks until Nov 10th.
Then will be 3x weekly (M-W-F)
Releases around 7:10 AM EST / 4:10 AM PST
Those words couldn’t be truer when Rollo finds himself in a corporate-ruled dystopian world where corporations run rampant to line their own pockets. Find out how he navigates through the technologically advanced world with the help of a system and how he makes use of his advantages to survive in a cutthroat world where lives come cheap, all to come out on top.
One thing was clear in this new world: the poor were exploited while the wealthy thrived. The path to riches may be a vicious cycle, where you must keep spending more to protect yourself and the wealth you have attained until you reach the apex. What kind of impact will Rollo have on the world around him along the way?
***
Corpo Age is a Sci-Fi progression LitRPG that takes place in a cyberpunk world about how the MC will live in the new world he found himself in.
You can expect:
- Stealth Focused MC
- Cybernetic Enhancements
- System upgrades/Level-ups
- Building up a Business
- Progression in both Personal Power and Wealth
Release Schedule:
For the first month; two chapters a day for the first week, then one chapter a day for the other three weeks until Nov 10th.
Then will be 3x weekly (M-W-F)
Releases around 7:10 AM EST / 4:10 AM PST
- Prologue
- Chapter 3: Questing
- Chapter 6: Shopping Time
- Chapter 9: Sneaky Beaky Like
- Chapter 12: Planning
- Chapter 15: Starting a Business
- Chapter 18: Setting Up Shop
- Chapter 21: A Day Out
- Chapter 24: Pursuit
- Chapter 27: Starting Production
- Chapter 30: Wasteland
- Chapter 33: Looking Around
- Chapter 36: Another Day in the Wasteland
- Chapter 39: Fighting Back
- Chapter 42: Elevate City Consortium
- Chapter 45: Frightened
- Chapter 48: Work Work
- Chapter 51: Within the Halls of the Consortium
- Chapter 54: Mutant Capture Team
- Chapter 57: Voltage Vipers
- Chapter 60: Picking a Fight
- Chapter 63: To Salt Lake City
- Chapter 66: Operation C
- Chapter 69: Initiative
- Chapter 72: Party
- Chapter 75: Mining Your Own Business
- Chapter 78: The Moon
- Chapter 82: Nye
- Chapter 85: Cy-Sec Infiltrator
- Chapter 88: Infiltrating QuickLinks Logistics Pt.2
- Chapter 91: Aftermath Meeting
- Chapter 94: Corporation Perks
- Chapter 97: Argus
- Chapter 100: Presentation
- Chapter 103: Formulating a Response
- Chapter 106: Aegis
- Chapter 109: Extraction
- Chapter 112: Business Trip
- Chapter 115: Slice and Dice
- Chapter 118: Assault for Peace
- Chapter 121: Numbers Game
- Chapter 124: Research & The Grind
- Chapter 127: Tracing the Trail
- Chapter 130: Connections
- Chapter 133: Questions
- Chapter 136: Commoners and Corpos
- Chapter 139: Sensorial Corporation
- Chapter 142: Politicking
- Chapter 145: Hitching a Ride
- Chapter 148: Errand Boy
- Chapter 151: Research & Subjects
- Chapter 154: Hermes
- Chapter 157: Unexpected Expected Meeting
- Chapter 160: Least Worst Option
- Chapter 163: Life in a Rock
- Chapter 166: Ceres Station
- Chapter 169: Trip to Ganymede Station
- Chapter 172: Orchestrating
- Chapter 175: Contact
- Chapter 178: Cavalry
- Chapter 181: Finding Weakness
- Chapter 184: Uneasy
- Chapter 187: Hidden Bases
- Chapter 190: Reinforcing Foundation
- Chapter 193: In-Demand Talents
- Chapter 196: Dawn
- Chapter 199: Weighing Benefits to Risks
- Chapter 202: Eventful Day
- Chapter 205: Connections & Connections
- Chapter 208: Meetings after Meetings
- Chapter 211: Cause and Responsibility
- Chapter 214: Business as Usual
- Chapter 217: Deterrence Plan
- Chapter 1: The First Step
- Chapter 4: Mercenaries
- Chapter 7: Night Owl
- Chapter 10: Sneaky Beaky Like Pt.2
- Chapter 13: The Way In
- Chapter 16: Property
- Chapter 19: The Clinic
- Chapter 22: Attack On Clinic
- Chapter 25: A Night at the Mansion
- Chapter 28: Expansion
- Chapter 31: Desert Encounter
- Chapter 34: The Glove
- Chapter 37: Getting Out
- Chapter 40: Sending a Message
- Chapter 43: Logistic Nightmare
- Chapter 46: Cloak
- Chapter 49: Welcome Back
- Chapter 52: Lion City
- Chapter 55: Hunt
- Chapter 58: Bush Clan
- Chapter 61: War Council
- Chapter 64: Tempted
- Chapter 67: Rust Scrapers
- Chapter 70: Outing
- Chapter 73: Sand Bat
- Chapter 76: Finishing Loose Ends
- Chapter 79: Threat
- Chapter 83: Alliances
- Chapter 86: Hacking Skills
- Chapter 89: Infiltrating QuickLinks Logistics Pt.3
- Chapter 92: Cleaning House
- Chapter 95: Back in the Saddle
- Chapter 98: Expo
- Chapter 101: Endorsement
- Chapter 104: Selecting Envoy
- Chapter 107: New Boys in Town
- Chapter 110: Extraction Pt.2
- Chapter 113: EVA Scuffle
- Chapter 116: Pit Stop
- Chapter 119: Sewer Rats
- Chapter 122: Looming Danger
- Chapter 125: Product Defect
- Chapter 128: Silencing Mercs
- Chapter 131: The Corpo Way of Searching
- Chapter 134: Reactionary Measures
- Chapter 137: Lead
- Chapter 140: Fire with Fire
- Chapter 143: Collaboration Opportunity
- Chapter 146: Resolution
- Chapter 149: Assembly
- Chapter 152: Playing the Cassettes
- Chapter 155: Hop! Step! Jump!
- Chapter 158: Warning
- Chapter 161: Turning In
- Chapter 164: The New Normal
- Chapter 167: Proactivity
- Chapter 170: Brainstorm
- Chapter 173: Scouting the Facility
- Chapter 176: Escape Plans
- Chapter 179: Adapting to Circumstances
- Chapter 182: Snatch and Go
- Chapter 185: A Chat
- Chapter 188: Decoy
- Chapter 191: The Next Project
- Chapter 194: Facility Inspection
- Chapter 197: Legend of the Mythic War
- Chapter 200: Big Upgrades
- Chapter 203: Promotion
- Chapter 206: Night Market
- Chapter 209: Starting From Zero
- Chapter 212: Eccentric Training
- Chapter 215: Light Judgement
- Chapter 218: Show of Force
- Chapter 2: Breaking the Status Quo
- Chapter 5: Tag Along
- Chapter 8: Back to the Grind
- Chapter 11: Raiders
- Chapter 14: The Way Out
- Chapter 17: Sourcing Equipment
- Chapter 20: Testing
- Chapter 23: Tracking
- Chapter 26: Business Development
- Chapter 29: New Los Angeles
- Chapter 32: The Wastelanders
- Chapter 35: Following the Lead
- Chapter 38: Beaten to the Punch
- Chapter 41: Shade
- Chapter 44: Firebird
- Chapter 47: Reinforcements
- Chapter 50: Across the Ocean
- Chapter 53: Friendmail
- Chapter 56: Life and Death
- Chapter 59: Negotiating with the Clans
- Chapter 62: Capture
- Chapter 65: Entrapment
- Chapter 68: Gang War
- Chapter 71: Day Off
- Chapter 74: Digging In
- Chapter 77: Communications
- Chapter 80: Coordinated Attack
- Chapter 84: Pixie
- Chapter 87: Infiltrating QuickLinks Logistics Pt.1
- Chapter 90: Infiltrating QuickLinks Logistics Pt.4
- Chapter 93: Workshop Retreat
- Chapter 96: A Break
- Chapter 99: Woodcrafts and Dungeons
- Chapter 102: Digesting New Gains
- Chapter 105: Power Armor
- Chapter 108: LF QG
- Chapter 111: The Marquis
- Chapter 114: Ferrumus Station
- Chapter 117: Return
- Chapter 120: Explosive Assault
- Chapter 123: The New Halls Corporation
- Chapter 126: Field Work
- Chapter 129: Inner City
- Chapter 132: Mercenary Contracts
- Chapter 135: Seeing Things Through
- Chapter 138: Clearing the Fog
- Chapter 141: Friendship
- Chapter 144: Striking at the Mastermind
- Chapter 147: Enemies to Allies
- Chapter 150: Artificial Research Assistant
- Chapter 153: Neurological Pathways
- Chapter 156: Corpo Fatcats
- Chapter 159: Last Minute Gamble
- Chapter 162: The Captive
- Chapter 165: Day Off
- Chapter 168: Smuggling Aboard
- Chapter 171: Bio-Coprocessor
- Chapter 174: Setting the Stage
- Chapter 177: Subject Escape
- Chapter 180: Communication is Key
- Chapter 183: All Aboard
- Chapter 186: Return
- Chapter 189: New Place, Same Work
- Chapter 192: Investigative Work
- Chapter 195: Software Products
- Chapter 198: Decision
- Chapter 201: Adjusting to the New
- Chapter 204: Afternoon Tea
- Chapter 207: New Frontier
- Chapter 210: D-Mother
- Chapter 213: Rookie Operative
- Chapter 216: The Easy Part